Step 1: Each player decides on the color that they want to play as and they each throw a pair of dice to determine who starts the game first. The player who had the largest roll from the dice will start first and they will take turns in a clockwork direction.
Movement phase
Step 2: For this tutorial's sake, we will call the first player player 1, the second, player 2, so on and so forth. Anyway, player 1 will throw a pair of dice to determine the maximum of steps each of his 4 characters can take. Note that the maximum number of steps applies to each individual character and is not shared. So, say if you rolled a total of 5, each of your characters can take between 0-5 steps as you deem fit.
Step 3: All your characters will begin initially [or when revived] at the action tile in front of your base.
Action phase
Step 4: After you have moved all your characters, you end your movement phase and enter the action phase. If your character is on an action tile, you can initiate an action with that character. If your character is beside another player's character, you can initiate an attack with that character. If an action/attack is not applicable, your character just has to wait this turn out. After all your characters have initiated a legal action, your turn ends and the next player begins his/her turn.
Localities with action tiles
Tree of fruits
Weapons cache
Gems mine
Events card pile
Quests card pile
Quests
Trading post
Winter phase
Step 5: After all the players had their turn in a round, the last player rolls the customizable die and moves the snowman on the winter chart according to the number of days face up on the die.
End game
The game ends when the snowman on the winter chart reaches the last day and everyone will tabulate the number of fruits they accrued throughout the game.